LARKIN BOOK I
Someone is after you. After years of traveling, living your life on the road--trying to finish what the Family couldn’t, all hell is about to break loose.
You’ve lived your whole life as an Abrams and it seems like now, the Family’s troubles are finally catching up with you.
Larkin is the first in a trilogy of text-based adventures where you play as a vampire hunter-turned-preacher, presiding over the town of Larkin, Nevada, and all the chaos that encapsulates the town.
Larkin Book I
For over a decade and a half now, you’ve traveled up, down and across the country--running schemes and hunting fiends with your mentor, con-man-by-day, vampire-hunter-by-night, Wyatt Abrams--the prolific vampire slayer and the living descendant of Gregory Abrams, founder and prophet of the Abrams Family, the nomadic vampire-hunting cult that raised you--and was wiped out years ago.
All seems to be business as usual for you and Wyatt--that is, until you find out about a bounty on both your heads. Suddenly forced to flee the hunting world, the two of you take refuge in the town of Larkin, Nevada, where the title of town preacher is unexpectedly thrust upon you.
Now, left the sole source of morality in a place rife with chaos and sin--whether that be spawning from the recent and suspicious mining disaster, the reclusive family that runs the mortuary and owns half the town, or the strange encampment of people just south of civilization, calling themselves the Children of Cain.
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Larkin is a vampire western choose-your-own adventure game, with focuses on romance, religion, horror and complicated family dynamics. The game and this blog are currently rated 16+ for a full list of content warnings you can head here.
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Play as Male, Female or Non-Binary with customizable pronouns.
Customize your Preacher’s Appearance
Develop your character’s personality and skill-set through choices and in-game experiences
Romance or Befriend seven different characters (three male, two female, two gender selectable) Exclusively befriend several other characters, developing unique relationship dynamics with each character.
Develop and dictate a unique dynamic and relationship between your character and their mentor.
Navigate through a world of vampires, cowboys and religious zealots--dealing with more than your fair share of chaos.
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Wyatt Abrams [M] the last surviving descendant of gregory abrams, so-called prophet and founder of the abrams family, a nomadic vampire-hunting cult that was massacred almost two decades ago. once a prolific vampire hunter, wyatt used to strike fear into the hearts of many, but nowadays without his family to back him he’s more washed up than anything. liar, thief and con-artist, wyatt has taught you--his adoptive child--everything he knows about hunting and swindling.
Doctor Cyrus Sokolov [M] [RO] larkin’s local doctor and head mortician, though in larkin he seems to get more work out of the latter of those titles than the former. quasi-mayor of the small town, he operates as the apparent patriarch of the blossoming sokolov empire. he’s more than a little suspicious of larkin’s newest preacher, but then again, is he really wrong to be?
Dominic Sokolov [M] [RO] the youngest scion of the sokolov family, dominic works as assistant mortician in larkin, though he’s much more interested in larkin’s living townsfolk then the dead ones he’s been charged with taking care of. with seemingly endless information on everyone and everything that goes on in larkin, mister sokolov might not be the worst friend to have.
Celina Sokolova [F] [RO] despite the misconceptions among the townsfolk, the reclusive third sibling of the sokolov family, celina, is actually the family’s eldest. hardly leaving the sokolov mansion, it’s rumored around town that she’s been struck with some sort of sun-related illness, others seem to hold the opinion that miss sokolova simply sees herself as too good to linger amongst the common folk. whatever the case may truly be doesn’t much matter to the people of larkin, after all, it's much more fun to gossip.
Jacob Nash [M] [RO] larkin’s only practicing attorney and resident do-gooder. after passing the bar exam, nash headed out west in the hopes of making a real difference for the people there, only to spend most of his days settling petty disputes and notarizing documents. despite his disappointment, however, nash has managed to keep a level head and his fondness for the people of larkin, even though he’s not so sure the sokolovs have the townsfolk’s best interest in mind.
Rose Holloway [F] [RO] larkin’s most recent transplant, that was, until the preacher showed up. former city-girl, rose has adapted to both life out west and on her own, the only way she knows how--by pushing through it. owner and bartender of larkin’s only saloon, the emerald, rose is a popular figure around larkin whether she likes it or not, but whether that has more to do with her occupation or the fact she also happens to be larkin’s youngest widow is still a topic up for debate.
‘Ace’ Zhang [M/F/NB] [RO] vampire-hunting-mercenary extraordinaire, the last the preacher knew of ace, they were the young hot-shot on san francisco’s hunting scene. once upon a time ace was a prominent figure in the preacher’s life, the first real acquaintance they managed to make on their own, someone outside of wyatt’s sphere. growing up a member of the guild, their life is one that’s mirrored the preacher’s. maybe that’s why the two seemed to be linked so closely during the preacher’s time in california, whether that was as friends, rivals or something more.
Hollis [M/F/NB] [RO] an enigmatic figure around larkin, hollis serves as a lieutenant for the children of cain. one of the cult’s few members to make the long trek from their encampment in the desert to town more than once. talked to by few, hated by most, hollis bears the reputation of the people they represent to the town of larkin--one, that isn’t particularly favorable.